Hello guys!
So, I’ve been slacking quite a bit with updates lately.
There’s a reason.
Actually more than just one.
Putting my personal life to the side for a moment - it will somewhat come back later in the form of articles about Super Mario World, Kirby’s Epic Yarn and Final Fantasy 4 Heroes of Light - part of my absence has been due to me visiting Koln (Germany) for GDC Europe 2011 and Gamescom 2011.
I was attending the two events as a freelancer, but this time not for the usual Italian websites: I’m pretty proud to announce I’ve been covering the events for 1UP.com.
I don’t even know where to start with thanking the people who made this possible. It’s been absolutely NOT easy for me, but still a great honor and a rewarding experience - despite the huge pressure, writing in English, being very careful about producing interesting content, interviewing people and running here and there like a crazy tanuki.
I really hope I can repeat something like this soon!
I didn’t have time to check out the games I had personal and not work related interest in at Gamescom.
Oh well, better luck next time! :D
Here’s links about the articles I submitted!
It’s a way to make up for all the time I haven’t posted here! :D
- How Emotion Affected Journey’s Developement
an article about Kellee Santiago’s keynote at the Independent Games Summit.
- Dota 2: How Valve turned from fanboys into developers for this game
a clumsy interview with Gabe Newell and Erik Johnson about the upcoming sequel to uberpopular DOTA.
- DMC combines Ninja Theory’s visual flair with Capcom’s combat
impressions about hands on session with DMC, which I suprisingly liked a lot, making people on neogaf upset at me.
- Rayman Origins astounds us with its visuals, but worries us with its gameplay
hands on with Rayman’s surprisingly underachieving new episode.
- Dark Souls: so difficult that its producer dies over 200 times
in which I have a lot of fun with a Q&A with the awesome Dark Souls producers.
- Halo: Combat Evolved Anniversary: your pre-PAX refresher
sigh, Halo. But hey! It has stereoscopic 3D now!
- Assassin’s Creed: Revelations takes a cue from Inception
result of an hands on with the game and chitchat with the series misson design director.
- Skulgirls: the best fighting game you haven’t heard about (but should)
last but not least, a hands on and Q&A about my favourite game of the show.
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